About

About

Let me introduce myself.

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Hello, my master's degree studies are on user behavior analysis in gaming-specific cameras, emotions and keyboards.
 And for emotions, we used MLP-based emotional computing. ( Called "Emotion Tracer" )

I have experience creating an MCTS-based play agent for a match-3 puzzle game to predict level balancing.
(Previously, I trained reinforcement learning-based play agents in a Dungeon Delivery game environment.)
Next, we had the experience of creating a leveled map generator for a match-3 puzzle game with Playing Agent. ( Called "MAFIA" )

Recently, I have been joining to create face model from 4D scans to deep learning models. (From Called "AVATAR" )

Because we want to reduce the cost of creating high-quality facial animations like a digital double.

Now, I want to learn more powerful technologies such as machine learning, deep learning, generative AI for games.
As soon as possible, i want to create a game with infinite content using generative AI.

I am growing as a programming engineer in the game industry.

If you have the same idea, always please contact me :D  ๐Ÿ‘‰ <https://www.linkedin.com/in/akillness38/>

Previous Work

  • Lip Sync Model based on Wav2Mesh to improve performance ( Model by based LLM )
  • Faceform, 4D Scan/HMC data post-processing to low-poly
  • 3-Match puzzle game level generator ( Model by Cellular Automata )
  • 3-Match puzzle game playing agent to estimate level ( Model by Monte Carlo Tree Search )
  • Dunjeon Delivery Reinforcement learning based agent ( Model by Double- DQN )
  • Emotional User Behavior Analysis Tool ( Model by Multi-Layer Perceptron )

Current Work ๐Ÿ‘‰ Resume


Ready to Interview

Self-Development

HongLab Cource for Algorithm

Hugging Face Course For Game Development by using Generative AI

Interesting Things+

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- Game Programming
  - Unreal Engine Game proto typing
- Coding Contest Winner
- Kaggle Ranker
  - Category is Vision, Graphics, Game
- AI based Service
  - Game Development
  - Application Development

Schedule & Planning

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  ๋Œ€ํ•™์› ์ง€์›์„œ์ž‘์„ฑ :crit, b, 2024-07-01, 2w
  
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ย ย ์—ฐ๊ฐ„๋ชฉํ‘œ์ˆ˜๋ฆฝย ย ย 

Reference Projects on going

TitleSubjectCategoryDetailLink
Prepared CategoriesConcept SummaryBlogย https://akillness.gihub.io
ย Project History & ResumeGithubย https://github.com/akillness
ย To Do ListPlanningย https://app.todoist.com/app/today
ย Schedule PlanningSchedulerย https://bear.app/
ย Idea SketchBrain Stormingย https://gitmind.com
Coding TestBaekjoonProblem Solvingย https://www.acmicpc.net/step
ย Algorithm & Data StructureConcept Studyย https://github.com/akillness/Algorithm_Honglab
ML/DL & AI Tech TrendResearch & Implementationย ย 
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To be blogging..
ย PytorchPracticememory, pylightninghttps://github.com/akillness/SPTTC
English SpeackingPracticeStudyGoal : free talkingย 

Reference About Generative AI

TitleSubjectDetailLink
StudyCoseraDeep Learning For Certifiactionhttps://www.coursera.org/
ย DeeplearningAIDeep Learning For Certifiactionhttps://www.deeplearning.ai/
ย LLMVisualization Concept by simulationhttps://bbycroft.net/llm
SketchGameSketchย https://gitmind.com/app/docs/msddgwqm
Dart Padย ย https://dartpad.dev/
Generative AI (Text)Geminiย https://gemini.google.com/
ย Claude3ย https://claude.ai/chats
ย ChatGPTย https://chat.openai.com/
Generative AI (Image)Stable Diffusion (Web)ย https://stablediffusionweb.com/
ย Midjourneyย https://www.imagine.art/