Tooling 13
- MEX on macOS Broke Before Project Memory Even Loaded
- MCP for Unity Ships a Drift Check No Workflow Ever Runs
- God's Eye View: The Viral Globe Is the Demo. The Boundaries Are the Product
- Four Viral UI Effects, Audited: What the Demos Do Not Tell You
- Atomic Agent + Unity CLI: Automating Game Builds Without Touching the Editor
- DeepSeek Harness: What If the Agent Loop Itself Were Just Another Plugin?
- Unity CLI: From Editor Installs to Verifiable Game-Production Workflows
- AutoBE Release Diff: 133 of 134 Compiler Files Match
- Claw Dev sets its session token after starting the proxy
- Source Audit: KTransformers and Heterogeneous CPU-GPU MoE Inference
- Source Audit: Memori and the Trade-Offs of SQL-Native Agent Memory
- Source Audit: Sprite Fusion Pixel Snapper and Deterministic AI Pixel Cleanup
- Google Workspace Automation: Integrating Agentic Flows into Enterprise Data